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Daily Updates -

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Daily Updates - Empty Daily Updates -

Post by mf-shroom Sun Aug 14, 2011 9:00 pm

Updates - Aug 14/2011

-Healing Wards fixed, Armor Plating fixed, mana well mana bonus down to 250 from 350.
-End Duel should now work properly.
-Rift Wyrms now spawn at 920 seconds.
-Decor is now indestructible.

Various Nerfs/Buffs have been done on human heroes -

Taerhanna/Elite Conjuress -
-Advanced Summoning Cooldown upped from 90 to 120.
-Banish slow is now the same at all levels and cooldown upped from 16 to 24.
-Earth elemental's mana and mana regeneration decreased.

Natasha Eyelight/Enchantress -
-Base attack times on axe/spear/hammer changed from 1 to 1.6.

Shal Lightbender/Illusionist -
-Damage per second on Paranoia has been decreased from 100 to 50.
-Target recognizition Area for paranoia increased from 100 to 150.

Kinnis Frome/Dragonlord -
-Scaling on call dragon has been slowed and scaling starts from 100 intelligence.

Landazar/Archmage -
-Increased mana cost and cast range on blizzard.
-Rescaled cooldown and duration on summon water elemental.

Ober/Monk -
-Rescaled life cost and speed bonus on fervor(25,40,55 hp cost to 20,40,60 and 10%,20%,40% speed boost to 10%, 15% 30%), mana cost is 35 at all levels.

Andromath/Invoker -
-Damage Typing on static field reverted to "mixed" from "magic".

Fieratut/Sorceress -
-Slow amount on time field rescaled to 20%,35%,50% from 30%,50%,70%.
-Cooldown on time field increased to 24 from 20.
-Cooldown on polymorph increased to 24 from 20.

Updates - Aug 11/2011

Ober/Monk -
-Bash replaced with Fervor, Increases attack and movement speed for a short duration.
-Concentration replaced with Devotion, Heals life over a short duration, increasing armor for the duration as well.

Invoker -
-Chill now deals a % of the target's max life in damage instead of a set amount.

Illusionist -
-Paranoia now deals 300 damage in start and end locations down from 600 damage and cooldown is up to 90 seconds from 60 seconds.

-Various Damage Type Problems were fixed on Many spells.

Map Changes -

-Path through trees was added on the team one side for easier access to the creep camp next to the healing fountain.
-Murloc Nightcrawler has lower damage, 70, down from 90.
-Wolves have higher base attack time (To prevent bashlock) but slightly increased base damage.
-Dark Troll High Priest has had his heal replaced with rejuvenation.
-Spitting Spider no longer sleeps.
-Lizards and dragons no longer splash themselves.
mf-shroom
mf-shroom
King
King

Posts : 15
Join date : 2011-08-12
Age : 28
Location : Michigan

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